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	<title>Comments on: &#8220;To all those people promoting our game for free: Fuck you!&#8221;</title>
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	<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you</link>
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	<item>
		<title>By: db0</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-52865</link>
		<dc:creator>db0</dc:creator>
		<pubDate>Wed, 10 Jun 2009 21:54:09 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-52865</guid>
		<description>Surprisingly, this is an article from the same guys that called pirates thieves :) </description>
		<content:encoded><![CDATA[<p>Surprisingly, this is an article from the same guys that called pirates thieves <img src='http://dbzer0.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
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		<title>By: db0</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-52862</link>
		<dc:creator>db0</dc:creator>
		<pubDate>Wed, 10 Jun 2009 21:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-52862</guid>
		<description>Thanks for the link </description>
		<content:encoded><![CDATA[<p>Thanks for the link </p>
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		<title>By: Anath</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-52837</link>
		<dc:creator>Anath</dc:creator>
		<pubDate>Wed, 10 Jun 2009 17:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-52837</guid>
		<description>Stumbled across a relevant article today: &lt;a href=&quot;http://draginol.joeuser.com/article/303512/Piracy_PC_Gaming&quot; target=&quot;_blank&quot;&gt;http://draginol.joeuser.com/article/303512/Piracy...&lt;/a&gt; 
 
Its over a year old but echoes the points made here. </description>
		<content:encoded><![CDATA[<p>Stumbled across a relevant article today: <a href="http://draginol.joeuser.com/article/303512/Piracy_PC_Gaming" target="_blank"></a><a href="http://draginol.joeuser.com/article/303512/Piracy" rel="nofollow">http://draginol.joeuser.com/article/303512/Piracy</a>&#8230; </p>
<p>Its over a year old but echoes the points made here. </p>
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		<title>By: Anath</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-52838</link>
		<dc:creator>Anath</dc:creator>
		<pubDate>Wed, 10 Jun 2009 17:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-52838</guid>
		<description>Stumbled across a relevant article today: &lt;a href=&quot;http://draginol.joeuser.com/article/303512/Piracy_PC_Gaming&quot; target=&quot;_blank&quot;&gt;http://draginol.joeuser.com/article/303512/Piracy...&lt;/a&gt; 
 
Its over a year old but echoes the points made here. </description>
		<content:encoded><![CDATA[<p>Stumbled across a relevant article today: <a href="http://draginol.joeuser.com/article/303512/Piracy_PC_Gaming" target="_blank"></a><a href="http://draginol.joeuser.com/article/303512/Piracy" rel="nofollow">http://draginol.joeuser.com/article/303512/Piracy</a>&#8230; </p>
<p>Its over a year old but echoes the points made here. </p>
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	<item>
		<title>By: BRMJ</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-37888</link>
		<dc:creator>BRMJ</dc:creator>
		<pubDate>Fri, 08 May 2009 05:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-37888</guid>
		<description>Thanks for the correction. </description>
		<content:encoded><![CDATA[<p>Thanks for the correction. </p>
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		<title>By: db0</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-37885</link>
		<dc:creator>db0</dc:creator>
		<pubDate>Fri, 08 May 2009 04:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-37885</guid>
		<description>Not exactly. Pirates couldn&#039;t play MP for free (no valid serial) but they were still pinging some other servers to find updates for the game, and while that was not much by itself, with 100.000 downloads, it practically DDOSed them and brought down the whole system. Frogboy admited that it was basically their own fault, not the pirates. The link I gave gives some small info on this but you can also find a more detailed explanation if you look around the announcements forum  ;) </description>
		<content:encoded><![CDATA[<p>Not exactly. Pirates couldn&#39;t play MP for free (no valid serial) but they were still pinging some other servers to find updates for the game, and while that was not much by itself, with 100.000 downloads, it practically DDOSed them and brought down the whole system. Frogboy admited that it was basically their own fault, not the pirates. The link I gave gives some small info on this but you can also find a more detailed explanation if you look around the announcements forum  <img src='http://dbzer0.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
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		<title>By: BRMJ</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-37683</link>
		<dc:creator>BRMJ</dc:creator>
		<pubDate>Thu, 07 May 2009 17:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-37683</guid>
		<description>Exactly. I really don&#039;t think I could agree more. 
What I had been reading, however, suggested that in this particular case, the multiplayer was free and they were having trouble dealing with the large number of (mostly piratical) users. </description>
		<content:encoded><![CDATA[<p>Exactly. I really don&#039;t think I could agree more.<br />
What I had been reading, however, suggested that in this particular case, the multiplayer was free and they were having trouble dealing with the large number of (mostly piratical) users. </p>
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		<title>By: db0</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-37230</link>
		<dc:creator>db0</dc:creator>
		<pubDate>Thu, 07 May 2009 06:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-37230</guid>
		<description>Allowing pirates to play the product for free, does not mean that the &lt;i&gt;service&lt;/i&gt; of providing multiplayer experience should also be given for free. In fact, that is a great way to monetize their product without being opposed to piracy, and stardock already recognises that. </description>
		<content:encoded><![CDATA[<p>Allowing pirates to play the product for free, does not mean that the <i>service</i> of providing multiplayer experience should also be given for free. In fact, that is a great way to monetize their product without being opposed to piracy, and stardock already recognises that. </p>
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		<title>By: db0</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-37229</link>
		<dc:creator>db0</dc:creator>
		<pubDate>Thu, 07 May 2009 06:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-37229</guid>
		<description>The flaw in your argument is that assumption that without copyrights, game companies wouldn&#039;t be able to make money. Like for the music industry, this is not necessarily true. Musicians for example have already started figuring out ways to make money without resorting to selling infinite goods through artificial scarcities (specifically, selling finite goods, such as their time or material commodities). Game developers can do the same and in fact Stardock altready recognises this to some degrees, which is why they offer their games more as services than as products (which is incidentally why they do not mind piracy) </description>
		<content:encoded><![CDATA[<p>The flaw in your argument is that assumption that without copyrights, game companies wouldn&#039;t be able to make money. Like for the music industry, this is not necessarily true. Musicians for example have already started figuring out ways to make money without resorting to selling infinite goods through artificial scarcities (specifically, selling finite goods, such as their time or material commodities). Game developers can do the same and in fact Stardock altready recognises this to some degrees, which is why they offer their games more as services than as products (which is incidentally why they do not mind piracy) </p>
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		<title>By: BRMJ</title>
		<link>http://dbzer0.com/blog/to-all-those-people-promoting-our-game-for-free-fuck-you/comment-page-1#comment-36495</link>
		<dc:creator>BRMJ</dc:creator>
		<pubDate>Wed, 06 May 2009 13:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://dbzer0.com/?p=2474#comment-36495</guid>
		<description>In all honesty, the way I see it they might have a slight reason to be angry. People playing multi-player using unauthorized copies can directly cost Stardock money. If the large number of &quot;pirates&quot; exceeds what their servers and net connection can currently handle without lag, They would have to spend money to upgrade but get relatively little back. I guess my thought here is that software ought to be free as in freedom and usually free as in cost, but people don&#039;t have the right to unauthorized use of someone else&#039;s computer. Of course, if they let other people run the server software for the game, this problem goes away as well. </description>
		<content:encoded><![CDATA[<p>In all honesty, the way I see it they might have a slight reason to be angry. People playing multi-player using unauthorized copies can directly cost Stardock money. If the large number of &quot;pirates&quot; exceeds what their servers and net connection can currently handle without lag, They would have to spend money to upgrade but get relatively little back. I guess my thought here is that software ought to be free as in freedom and usually free as in cost, but people don&#039;t have the right to unauthorized use of someone else&#039;s computer. Of course, if they let other people run the server software for the game, this problem goes away as well. </p>
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