Finally a way for the reader to provide feedback easily

Adding the capability for readers to quickly provide feedback on blogposts without having to comment has always been a wish for me. The Emo-Vote WP plugin now allows me to achieve this.

emotions

Damn, I’ve been trying to find this plugin for a while now, ever since I’d discovered clickcomments ((And stopped using it due to its slowness. That service has now shutdown due to hosting costs. No wonder as the whole thing was extremely centralized)) I’ve been trying to get a similar solution running on the Division by Zer0 but there was nothing of the sort, at least as far as I knew.

So as a workaround I used another similar plugin called WP-Likes which did almost the same thing but unfortunately was limited to only one option and hard-coded to “Like”. It was a compromise while hoping that it’s developer might include the multiple-choice functionality in the future.

Fortunately I didn’t have to wait that long. Through a chance encounter with the Sikkdays blog, I noticed exactly what I wished to have: Three little icons at the end of the pos, allowing people to rate/judge a post according to emotion. A quick question to the admin, led me to the plugin responsible for this, called Emo-Vote.

Fortunately, I didn’t have to stay with Emo-based titles as there is a customization possibility and I quickly switched to Slashdot-based ratings, which are far more descriptive of how people might find the topics I write about.

So you’ll notice further below that you can now vote for each article on how you found it. Options are based on how I think opinionated blogposts can be judged as, such as interesting, boring, funny etc. I’d like to have a couple of options more, such as “disagree” etc, but I think for now the current capability is enough.

But why do I think that this kind of functionality is something beneficial to have on one’s blog? A few reasons.

First, it allows people who had a reaction to the article from some perspective (say, finding it informative) to state so without having to write a short comment about it (which is far more time-consuming than a simple click of the mouse.) In a sense, allowing the author to see how his articles are being received from a part of the audience he couldn’t see before. The silent majority. And as I consider comments and feedback in general as the main measure of success of blogposts, a way to increase that cannot be anything but good.

Second, it provides some interesting statistics, such as being able to see which are my top funniest topics, which are the most boring etc, according to audience interaction. This in turn one can publish on sidebars or a particular page so that new visitors can quickly find the most interesting content in the blog according to their tastes. It also provides the author with valuable information on what kind of topic he should concentrate on, based on previous success.

Lastly, it has potential. What Postreach attempted to do but failed due to its centralized nature, perhaps can be achieved by blogs federating amongst themselves. So for example, perhaps there will be a way to export such ratings to an aggregator which would allow anyone visiting it to quickly find new insightful, interesting etc posts from different blogs. Of course that would require than many use the same rating names or some other working system. Who knows, perhaps the Automattic will be willing to host such a service for the benefit of their userbase. But yeah, potential.

So anyway, I really hope I’ll see you all clicking away below, and you should even see this as an option on your RSS reader. 😉 Normal comments are of course welcome as always and do let me know if you think that a category should be swapped to something better.

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The end of the Nethernet(?)

The Nethernet is turning off its lightposts, powering down its portals and slowly going dark. Lets hope they enter the liberating portal of Free Software.

Nethernet LogoThe Nethernet, a browser-based game formerly known as PMOG was an innovative attempt to make the whole internet a virtual playground where people could interact passively during their normal use. As a concept I found it brilliant and I blogged about it when I first started using it as I thought it had a lot of potential to spread ideas around while being fun.

However I soon stopped using it as the experience was very buggy on a GNU/Linux system and it was having very infrequent updates, not enough features to make it more addictive and it just couldn’t keep my interest (although that’s nothing new, WoW couldn’t keep my interest either.) Nevertheless, I had subscribed to their official blog to keep abreast of their progress and hopefully jump in at some point when it would be more fully fledged. And in fact I did, just a few days ago, shortly after the Nethernet toolbar finally hit version 1.0.0.

Well to my surprise, today my RSS reader brought up the post announcing the end of the Nethernet, ironically called “The Nethernet Moving Forward”. In short, The Nethernet is being shut down because of the very high costs associated with hosting and developing it. While the shutting down news came as a bit of a surprise, seeing as there was no warning at all and everything seemed to be like business as usual until the weekend, the ongoing troubles they were having with bandwidth were noted while their sudden and heavy handed attempt to introduce micro-payments were an obvious display of their monetary troubles.

Personally I smell the investor’s hand in this. Gamelayers and the Nethernet was quite a bit backed by venture capitalists and their board of directors is practically run by them. As such, it was a matter of time before a resource-heavy game that failed to find a business plan to monetize all their traffic would start to raise questions about its viability by the investors. My impression is that the developers were given an ultimatum on this by their investors: “Either find a way to make money out of this within the next month or we stop funding you.” Or something to that extent. As such we saw the wholly misguided attempt to introduce “bacon” (ie micropayments) to the game which had the effect of driving a very considerable number of the community away (Just look at the comments on their post about it).

And now, almost exactly one month later, once it became obvious that their community abandoned them (or once a deadline was crossed?) the plug is pulled. The question is, what now? I mean, it’s obvious that the hosting won’t continue for much longer by Gamelayers (possibly until their server leasing expires?) so at some point the Nethernet will go 503.

But what happens to the assets? Personally I think it would be a shame to simply lose all this effort in code and artwork and I think the very best idea would be to simply open source the source of the servers and the firefox extension (if it isn’t already) and allow people to possibly find a way to continue with it. It obvious from the developers’ point of view that they’re not going to be working on the game any time soon so why let it go to waste.

What I did find interesting as well was the number of people who suggested the exact same thing in the fora, before I even came around to add my own voice. There were at least 5-6 different people suggesting an open sourcing of the game which just goes to show how mainstream the idea of free software has already become. But I digress…

But if the costs were too high for gamelayers, why would a free software adaptation of it be possible? Well because the code might be modified so that the resource use becomes distributed. I think the biggest mistake of Gamelayers was their protective and secretive nature on all things related to The Nethernet, even up to and including the announcement of the shutdown that came as a surprise even to some of the most valued members of their community. If they had allowed far more crowdsourcing of various aspects of the game, (eg: badge creation), perhaps this unfortunate fate might have been avoided.

But where Gamelayers failed, perhaps the community driven creativity, from players, for players, might make the Nethernet what it could have been. I can only imagine solutions such as federated servers, each of them possible to be hosted by any person’s desktop, sharing resources to allow the game to run smoothly. A team of free software programmers simply coding in the tools that people really want to have, that will make the game far more immersive and exciting, instead of the semi-boring event it is now. And by the nature of Free Software, you might see other versions of the Nethernet spring up, based on different universes rather than the same Victorian Steampunk one PMOG was always based on, again connected via distributed computing.

The possibilities are always there, but it is the curse of closed source initiatives to be always be based on the limited perspective of the developers, rather than opening up to the creativity of people “scratching their own itch”. Lets all hope that in the end, they will at least do the right thing and release the code under the AGPL as Nethernet’s last hurrah.

Pathfinder Db0, signing out…

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A Social Democrat and a Mutualist duke it out

The Black Sun Journal takes a misguided swipe at Anarchism triggered from a spat with a Mutualist. I attempt to point out how absolutely confused he is.

My RSS reader recently lit up with a new post on the Black Sun Journal attacking (or defending against?) Francois Tremblay’s calling him out over a Facebook discussion. Now this should have normally been another instance of internet drama (of the kind I keep getting into myself unfortunately) and I wouldn’t have gotten involved (especially since I’ve gotten in my own private flamewars with Francois in the past), if it wasn’t for Sean bringing up the whole topic of Anarchism and not only misrepresenting it horribly in order to denounce it but also making some common arguments for statism, which stem out of ignorance. Ignorance which I’ve pointed out to him in the past and he simply (obviously) ignored.

From the get-go, it’s obvious that Sean conflates Anarchism with the (far-smaller) individualistic wing, even bordering on merging it with the right-“libertarianism” of Rothbard and other wannabe Anarchists. This by itself is a blunder as he only seems to perceive the individualist aspects of Anarchism while ignoring the very solid theory that exists on the points of society organization, community management economics and-so-on. In short, he assumes that Anarchism is simply Anti-statism and wishful thinking which is a wholly intellectually dishonest representation he’s been called on many times before and should know better than.

So lets look at Sean’s specific arguments against Anarchism and dismantle them one-by-one.

Why do humans have an even longer history of violence than do governments?

Here Sean is countering the classic straw-man of social-democrats, the “Noble Savage” which is the idea that people were more peaceful in the past. Anarchist do not claim that humans are inherently peaceful and abstain from violence. That may be a pacifist’s myth but not an Anarchist’s (although a minority of Anarchists are pacifists). As such, this poses no argument against Anarchism?

Yes, humans can be violent but they can also be peaceful if their society and the ethic values they are raised with promote such a behaviour. The rise of civilized behaviour thus, is not the cause of the state but of the changing values of humans which eventually the state acknowledged in the form of laws, laws which always follow the acts of man rather than the other way around.

Furthermore, while tribal societies may have been more violent, there were also far more egalitarian. This is the aspect that Anarchists point at as a fact that our proposed social-structures are not against human nature. Sure, the Celts may have been killing one another, but such deaths were usually cross-tribal and when they were within the same tribe, very often you’ll find that they were against usurpers of power, such as power-grabbing warchiefs and the like. Looking at other tribal structures such as the Iroquois, we notice similar patterns.

And what about the recent reduction of violence? Was that caused by the emergence of republics and the capitalist mode of production? Here Sean has far less of a base to stand on other than simple correlation. What we in fact notice is that the drop of violence does not correlate with republics which for many years promoted inhuman acts such as human Slavery and still promote many forms of human-over-human domination. Rather the drop of violence correlates far better with the rise of rationalism, a process which started only a few hundred years ago.

What in fact has happened under Capitalism (and its supporting state apparati) is the continuation of human suffering, not in the form of active violence, but rather in the form of passive coercion or economic destitution. To put it more simply, instead of humans killing humans, they simply let them die (from starvation or easily preventable diseases). And the rate of which this death occurs, as can be seen from the scale of misery which occurs in most nations outside the rich “developed” ones, vastly outnumbers the suffering from active violence that occurred in pre-civilization periods.

Do humans universally manipulate for power and profit?

While humans can manipulate each other for such reasons, this is far from being the natural state of mind of human behaviour. It is this precice point which Anarchists call attention to when they say that it’s the environment that shapes the behaviour of humans inside it.

Sean once again appeals to human nature as he perceives it and brings as backup genetics (ie the Selfish Gene). But what he misses is that Genes do not care how they reproduce and perpetuate but only that they do, and what this means is that the way by which they go about doing this does not have to be competitive.

This fact escapes Sean who is so keen to tie evolutionary science with his pro-capitalist bias (ie he wishes to have an empirical foundation) that he jumps to conclusion on how this works in human societies.

The actual empirical facts however beg to differ and in fact utterly demolish Sean’s argument that the human drive is a materialistic self-interest. Kropotkin’s evolutionary studies on Mutual Aid have not only shown that species (even different species) can find it far more helpful to cooperate rather than compete for natural resources but he has extensively documented how the human civilization naturally moves towards such a cooperative society (ie egalitarianism) when state-domination is reduced.

Not only that, but Engel’s analysis on the rise of the state and the pre-civilization familiar structures further reinforce that humans, lacking factors which promote inequality (such as private property) naturally form co-operative societies and in fact strong co-operative bonds were evolutionary required before Homo Sapiens became a viable evolutionary path.

So no. Humans will not naturally manipulate for power and profit, but when you put them into an environment which naturally selects for those which will manipulate for power and profit, then those will be selected. This is in fact what is happening in a propertarian economy and which Sean takes for granted and then draws his conclusions and states them as a fact of nature.

It is not possible to “opt out” of society.

Here we can clearly see Sean’s confusion on what Anarchism is and his merging it with Right-“Libertarian” rhetoric.  His argument is simply that people live in societies and as such need to provide for those more unfortunate around them. But Anarchists do not claim that they should not! If anything anarchists stress the requirements of acts such as Mutual Aid and (social anarchists) generally promote socialistic measures such as “according to need”. And while individualist anarchists and mutualists embrace a more market-based economy, they also oppose “sticky” property (ie private property) and believe that such a society would be better because the truly free market (ie free from inequality and the state) would be able to care for the less unfortunate without people needing to give the power to do so to a higher authority.

So Sean is proposing a false dilemma when he assumes that there’s only two choices, Tax-funded governmental social nets and dog-eat-dog rugged individualism. Anarchism is in fact all about pointing out that it is, in fact very difficult to opt-out of society (although not impossible as Sean suggests) but that this society does not have to be condensed around a nanny state who will care for us. It is about pointing out that a nanny state is far worse at providing such functions than what freely cooperating individuals are.

In fact, very often the delegation of the safety net to the state is a detriment to those who need it as the state is a tool of the ruling elite and as such this safety net will be dismantled when it goes against their interests. The experience of the last 35 years in the developed world should have been enough of a waking call to the flaws of this perspective. One only has to look at how the Reaganites gutted social spending once they got into power and such a trend continued through both Social Democrat and Liberal rule even when obviously against the will of the “democracy”. One also only needs to look at the phenomenal success of community driven mutual aid projects such as building societies, clothing clubs and the like to provide social safety despite the failure of both government and markets to achieve this.

Examples such as these should have been enough to make most people reconsider their opinion on what humans do “naturally”…

Will humans without regulation exploit and destroy common resources?

It is funny that Sean brings up the “Tragedy of the Commons” argument against Anarchism. A theory so debunk by studies in communal societies and co-operative management that it’s laughable to see it brought up as a counter to anything but free-for-all capitalism. Something that not even the right-“libertarians” do not suggest (They prefer to privatize everything).

Once again, that Sean brings this up as an argument against what he thinks is “Anarchism” is once more a case in point that he has not even bothered to understand what Anarchism is, even after the numerous times I explained that he has not understood it yet.

In closing, I will quote the last paragraphs of Sean which is in fact what has itched me enough to write this post to counter his rampart confusion:

There are many other sound reasons (beyond the scope of this article) why anarcho-anything does not work and can never work. Humans are a social, hierarchical species, and we need organizers.

No Sean. You have not yet proven that we are hierarchical species or that we need organizers. You simply allow your preconceptions to blind you and stubbornly refuse to understand why what you say is wrong. You seem content to simply repeat it.

Still anarchists continue with their irrational claims that people will all just somehow naturally work together for the common good, absent external incentives

*Sigh* No Sean. We do not claim that. In fact what we claim is that it is the external incentives that will shape how humans will work together and thus we propose a society structure (ie an external incentive) that naturally selects for co-operation and altruism rather than greed and domination over others.

What irrational claim, in fact, continues in this case, is your ideas of what Anarchists claim without having bothered to understand the theory behind them, the extensive evidence backing them up and the already existing criticism of your arguments that me and others have repeatedly pointed out to you.

And this is the last time I bother to correct your misrepresentations of Anarchism. If you continue with your misguided arguments as if they have not been addressed already, you will forever have exposed yourself as someone who does not care about the truth but only about stubbornly sticking to your ideological castle and basking in your own assumed intellectual superiority.

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Just to remind you why Right-"libertarianism" is intellectually bankrupt

Disgusting right-wingers making disgusting quotes.

Quoth Walter Brock [pdf]

“Consider the sexual harassment which continually occurs between a secretary and a boss . . . while objectionable to many women, [it] is not a coercive action. It is rather part of a package deal in which the secretary agrees to all aspects of the job when she agrees to accept the job, and especially when she agrees to keep the job. The office is, after all, private property. The secretary does not have to remain if the ‘coercion’ is objectionable.”

Lame as always.

On a brighter side, here’s why you should check up on Voltairine De Cleyre. Feminist, Syndicalist, Anarchist without adjectives.