More copies of World of Goo sold when GNU/Linux version was released than any other day

- Image by laurenipsum via Flickr
I just noticed a small update on the 2D Boy’s announcement of the GNU/Linux version for World of Goo.
Update 4: It’s only been 2 days since the release of the Linux version and it already accounts for 4.6% of the full downloads from our website. Our thanks to everyone who’s playing the game on Linux and spreading the word. Here are a couple of nifty stats:
- About 12% of Linux downloads are of the .rpm package, 30% are of the .tar.gz package, and 57% are of the .deb package.
- More copies of the game were sold via our website on the day the Linux version released than any other day. This day beat the previous record by 40%. There is a market for Linux games after all
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(Emphasis mine)
This is the kind of update that deserves its own blogpost just to make this heard. It is excellent news and I believe sends out quite a strong message to anyone who is paying attention.
As it’s difficult to repost the same URL to social news sites, I’m making this new post just to raise attention to this factoid.
I’m quite excited to see how much of the total pie the GNU/Linux versions will grab. We have already passed an amazing threshold where 1% of the OS market (or so we’re told) has managed to buy the game almost 5 times as much. Here’s to reaching 10% and beyond.
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The innovative physics game World of Goo was finally released for GNU/Linux and it managed to outsell the previous best selling day, via the developer’s website by 40%!
- Published:
- 16.02.09 / 7pm
- Category:
- Games
- Tags:
- Linux, World of Goo
- Word count:
- 240
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