A game of Doomtown in action

Managed to play a game of Doomtown on OCTGN and thought I’d share a nice screenshot of the game in action.

I just managed to finish my first Doomtown on OCTGN on the latest version ((I’d managed to play a few full games back on 0.2.7 or something and a few games where my opponent’s PC crashed in the middle of the game with recent versions)) with Eloi who is also a maintainer of games for OCTGN. In fact, the reason we started playing is because I found a way to create larger capital cards for Warhammer:Invasion ((OCTGN is limited at the moment in the sense that you can only have one size of cards.)) and I contacted him about it in case he wants to use it. I mentioned Doomtown and he was interested to try it, so we did.

Fortunately he had skype because otherwise my fingers would be raw from all the typing. As it is, I’m just really really thirsty from all that talking 🙂

So yeah, we did a learning session and it worked fabulously! So I wanted to share with all of you a screenshot I took as the game was nearing its end. I think it looks great.

 

I was playing Texas Rangers. He was playing my bicycle Sweetrock deck. MacNeil became an unstoppable beast!

So if any you out there manage to play a game and get into a nice situation, do take a screenshot and send it over for me. Maybe I can make a “best moments” gallery 😉

 

Full Bundle for Doomtown on OCTGN updated

Torrent has been updated with newest rules and more High Quality scans. Gogogo!

I’ve updated the torrent for Doomtown to include the latest version of the game definition and markers and also the latest versions of the sets, which I’m glad to say, have finally started including High Quality scans.

For those who do not know, the Bundle includes everything you need to play Doomtown on OCTGN but it’s not updated as often, as usually only the game definition is updated. Nevertheless it’s the best way for a new player to grab everything they need, without downloading all the files 1 by 1 from the repository. Inside you will find the game and sets, plus pdfs with the rules, faqs and so on. Once you’ve downloaded it, you can simply direct OCTGN to install the files from that the directory, and if in the future you download a newer version of the bundle, your game on OCTGN will be automatically up to date (( Usually you don’t have to reinstall the files, but one occassion you do. I will let you know when you have to))

So don’t wait up, download the torrent file here and you can find information about the bundle in the forums.

Once you’re done, hit me up for a game 😉

 

Doomtown on OCTGN

Doomtown on OCTGN is now very feature rich and playing it should be a blast for most. Here I explain how to set it up and why it’s so cool.

So my updated on the Doomtown engine for OCTGN continue at a rapid pace. I mentioned it before shortly but I thought I’d make a proper post about my progress with this and how to go around playing it.

EDIT @ 27/06/2013 : I’ve moved the installation instructions on to the dedicated page for this game definition. Please follow the step-by-step installation instructions for Doomtown there.

A Doomtown game in OCTGN in action. Currently in the middle of a shootout
A Shootout at High Noon

Not especially tricky as you can see. The trickiest is finding someone to play with. You can try subscribing to the Doomtown Facebook Group and see if anyone is available for a game. You can also create a game and hope that someone is online to join it since anyone who has Doomtown installed will see open game lobbies.

However I guarantee that if you like card or tabletop games, you will find this one a blast. In the recent weeks I’ve spent a lot of effort in automating away most of the more tedious stuff one has to do when playing card games online, such as modifying counters and typing each action that they do in the chat. I’ve literally spent the latter half of my vacation (while staying home sick) to code some pretty nifty stuff to use the powers that playing on a PC gives us in order to make the game easier to play.

For example, the game will let you know if you cannot play a unique card, because someone else has it in play (or it’s dead). It will automatically calculate your poker hand rank, taking into account jokers and what kind of poker you play. It will update your various totals (influence, control) as you play and lose cards and you can even force it to recalculate all your totals in case you lose track. It will pay your upkeep and receive your production at the start of the turn, and refresh your cards and hand at the end of the turn. It will even remember if you permanently modified a card before and add the same modifications in case that card leaves and comes back into play later on.

There’s still a lot of automation I’d like to implement soon and I keep thinking more as I work on it so I end up adding new features practically daily. You can follow the development in the forum if you so wish and I would really appreciate any feedback such as suggestions or problems you’re having.

 

Mortal Kombat is good fun, but oh my gawd the sexism. It burnsss!

The new MK is back to its roots, but their representation of females is patently absurd and the story needs a lot of work.

I was planning to write an incenced post about absolutely ridiculous the female outfits of the new Mortal Kombat game are and then I saw this comic and I just had to do it now.

Seriously, the mortal kombat clothes are DoA-level absurd (Did they take hints from Team Ninja?), not only are they practically pieces of strong but because of the cloth destruction that happens in the game, those must be literally glued to their bodies. I cannot otherwise explain how a “breast cover” (which is basically a glorified string), which is hanging destroyed on the right side of the body can somehow defy gravity in its quest to cover up those nipples.

And what is with the high heels? Would any woman in her right mind think that running around in high heels is a good way to fight in close combat? Most ridiculous of course is Sonya who is supposed to be a hardcore military person and is still running (literally running) around in high heels rather than jackboots.

Oh, and how difficult is it to come up with female outfits that are at least different than each other? Jade, Kitana and Mileena all wear the same string-outfit, only with a different arrangement of strings, while the men not only have varied ones, but if their main outfit is bare chested (I don’t remember anyone going bare-legged, except Goro) they have also been provided with a fully-clothed alternative.

As much as I love the new game, the absolute ridiculousness of how females are repressented is a complete turn off.

Given this new trend, I’m waiting now for Mortal Combat Xtreme Outworld Basketball to follow, where it will be just the women competing for the skimpiest outfit while dribbling.

And since I’m on the subject of MK, can someone please advise them to hire a competent storyteller? Cheezus fuck those people can’t tell a good story if their life depended on it. I honestly hope the next estabilishment of the series will be based on the lore of the excellent MK:Legacy…including outfits!

 

So much rage!

I’ve been volunteering for a sideproject and I just got told that my idea for a strong transexual character in a fantasy-wild-western setting was out of the question because it’s “unrealistic”. The setting has zombie cowboys and poker magicians FFS! Apparently an unashamed and deadly transexual character strains the imagination but towering demons levelling whole cities are AOK…

The Smurfette Principle and Sexism in PvPonline

As the feminist frequency brilliantly explains the smurfetter principle, Scott Kurtz apparently decides to remind us how sexist he is.

She says it much better than I could really.

And since I’m on the subject of feminism, can someone explain to me what is going on with all these old school webcomics starting to show more and more sexism? I was going through my PvPonline backlog of the last week and I came upon these two “gems”

Men who are afraid of scary movies are like women while screaming in fear is stereotypical of a married female in “hysterics”

“Women are competitive and catty and generally unkind to each other” (Said by the only main female character – i.e. the “smurfette” of PvPonline)

What the fuck is this shit people?

Blasts from the past

Doomtown is one of the best tabletop games ever and as always in this case, it’s defunct. However, I’ve just created a new way to play it online.

The back of a Doomtown card. It shows a wooden background with the words "Deadlands" printed in an old western font. A Cow skull is in the middleI always say that I’ve been very unlucky with the (non-video) games that I liked. I have a deep history of getting really into a game and then have it cancelled during its heyday due to some weird unfortunate circumstance, leaving me sad and looking for the next one that will “click” for me. Now I’m talking about the kind of games most of you have not ever even tried before, Collectible Card Games and Tabletop Miniature games primarily (Fortunately, RPGs cannot suffer this fate due to the inherent type of the medium, but they do suffer the Three Session Curse which is  thing for another post)

At the moment, none of my favourite such games are in production anymore, most of them for many years now. In order of how awesome I find them, here’s a small list and what happened to them.

  • Doomtown: A brilliant card game with a very novel take on game design combining elements of traditional CCGs, Poker and Chess. Got cancelled because Wizards of the Coast egregiously dropped the ball/killed it.
  • Chronopia: A tabletop miniature game set in very grim-dark fantasy theme, when grim-dark was not yet in fashion. Killed when its company reconstructed, even though it had strong sales.
  • 7th Sea: Another collectible card game with a novel ruleset and a fantasy-swashbuckling setting. Died due to a series of bad decisions from the publisher
  • Warzone: The brother tabletop miniature game to Chronopia which had a similarly grim-dark theme but in sci-fi. Killed for the same reasons,which was an especially sad fact as at the time it was a very strong opponent to Games Workshop’s exorbitant prices in the Greek market.
  • Mordheim: Because I’m a sucker for skirmish games with strong campaign elements built-in. Suffered the same fate all Games Workshop products which are not Warhammer or WH40k suffer.
  • Dune CCG: Yet another card game built on a rich sci-fi setting and with rules that fit brilliantly in the setting. Was just not popular enough to continue.
  • Legend of the Burning Sands: A card game similar to Legened of the 5 rings, but simply superior in gameplay.

And these are not even all the examples I can think of but they were definitely the ones who’s passing hurt me most. This occurrence is so common that it became almost a running joke in my gaming circle that any game that I started taking a strong liking to, would be inevitably doomed. The games on the other hand that managed to survive where those that I played just in order to have *something* to play, but never liked them particularly. Games like Warlord which I found had a very good setting but never really liked its rules ((Incidentally,  liking only it half-way, just delayed the inevitable, as Warlord has been suffering a slow death for many years now))

The good thing is that because these games I listed are just so good, they tend to develop cult followings behind them which can keep their embers alive far into the future and sometimes this helps.

I recently discovered a little game engine called OCTGN which allows one to build card game definitions and then play their favourite games on it for free, and given that I’ve been itching to play doomtown once more, this sounded like an excellent opportunity. Unfortunately there was no game definition for doomtown available and I took this chance to build one.

Yes, I am aware that there is a plugin for doomtown on the LackeyCCG engine, but I’ve tried it once and I was left a bit underwhelmed. After experiencing OCTGN, LackeyCCG just felt clunky (the program actually strained my eyesight during play) and it didn’t really offer any automation. I’m guessing that one could theoretically code such automation in LackeyCCG just as one can in OCTGN but on the other hand, OCTGN just looks better and as a very big plus for me, it does its scripting in python, which I’ve been itching to start working with.

So OCTGN it was, and after a whole weekend of trial and error I’ve managed to make a working game definition which I’ve been refining for the last few days as well. At the moment I’m happy to say that the game is completely playable and this is where the aforementioned core community comes in, as it can provide the people and the excitement to spread the joy. You can find the game files for the Doomtown CCG here btw and you can also follow updates on the forum. Hit me up 🙂

Once I’ve brought the game into as good a state as I possibly can, I think I’ll start working on 7th Sea or Legend of the Burning sands.

As usually when I get into this mood, I also checked up on some of my other favourite games, but unfortunately, Chronopia has not fared nearly as well as doomtown. I keep hoping that one day, once 3D printing technology is cheap enough, the game will be revived via allowing the sharing of model schematics and terrain. Until then, here’s some concept art that a fan created in the fora of a company which I don’t think even exists anymore 🙂

A Fan drawing of a Blackblood Army in the Chronopia universe

A Fan Drawing of a Devout army in the Chronopia universe.

Quote of the Day: Men's Rights "Activists"

man boobz exposes the truth about MRAs.

Quoth David Futrelle

At its heart, men’s rights activism doesn’t really seem to be about activism at all. What the movement has turned into is a strange parody of “victim feminism,” an endless search for proof that men (despite earning more than women, heading up the overwhelming majority of companies and governments in the world, getting all the best movie roles, never having to wear heels, and so on and so on and so on) are in fact second-class citizens.

A brilliant piece on a group of people who have recently become a significantly annoying experience online. It doesn’t help matters that their members all too often intersect with right libertarians and Randroids and White Rights Activists (you can imagine what the latter are about)

Unfortunately MRA, much like libertarians are far too numerous online and can easily focus their attention into succesful entryist attempts. MRA entryism is the primary reason why most feminists have abandoned /r/feminism in reddit and have instead migrated to /r/feminisms which has a far more strict moderation policy allowing for deeper feminist discussion without endlessly devolving into What About Teh Mens! arguments.

PS: man boobz has become an instant favourite of mine. If only he would move out of Blogger’s crappy platform…

Authority from your enemies does not justify Authority coming from you.

You cannot oppress yourself to freedom. You cannot war yourself to peace.

Predictably, my last piece got the attention of the Angry Marxists who reacted with a focused polemic on myself, trying desperately to paint me as the enemy because I oppose their tactics. Given that they consider their own tactics as the  only means to freedom for the oppressed, naturally they would call me a “liberal counterrevolutionary”.

There’s so much disingenuousness with this piece that it becomes humorous. From calling me the “chief moderator” of /r/anarchism ((Blatantly untrue. I exercise as much, if not less, power than the other mods and I limit it to what mandates I have receive)), to claiming that their group knew “what needed to be done to fix /r/anarchism for the marginalized groups” ((completely ignoring all the other members of marginalized groups that outright and strongly contradicted them in larger numbers)), to claiming that now that they are gone, /r/anarchism has discussions on if marginalized groups are human ((Blatant lie. We have no such arguments in /r/anarchism, nor had we ever. While nobody can prevent an obscure discussion between two people in some deep thread that nobody noticed, this is far from saying that “entrenching the rights of misogynist men, capitalists, homophobes, cissupremacists, and racists there, turning it into a place where the voices of the oppressed are always being overpowered by the same tired arguments about whether or not we are human“. This is just a complete and outright lie, which is unfortunately quite common from this group)), to linking to my own post about questionable tactics and claiming that I “defend the rights of fascists” ((which even a cursory reading would show that is about tactics and means, and not “rights”.))

But I’m not doing to go into so much trouble in deconstructing their usual dishonest interpretations as I do have a salient point to make, which they brought up by saying the following.

“Banning,” so his argument goes, its malignant subtext brought clearly to the foreground, “is authoritarian. Let us ignore the authoritarian violence that oppressed people face every day and the million ways in which they are pushed further out into the cold by the strong arm of privilege.

This is a prime example of everything that is and was wrong with these people and why I was calling them authoritarian when they proclaimed themselves as “anarchists”. They consider that because authoritarian violence is being used against oppressed people every day, this somehow justifies authoritarian violence (or other means) from our side as well but not only does this not follow, but it goes against everything anarchism is about! Just because your opponent using some specific means, does not justify those means! This catastrophic flaw in their reasoning is exemplified with the very next phrase.

Authority is only unacceptable when it is turned against the oppressor

They attribute this as a quote, one assumes to me, which only further proves my point about their egregious dishonesty, given that I’ve never uttered any such thing. It’s obvious that they have completely misunderstood what I’m saying and put their own words into my mouth to prove their point, but in the process they only manage to betray their own ideological mistakes.

Authoritarianism is unacceptable always. Not only when it’s turned against the oppressors, or the oppressed. The fact that I would have to state this clearly to someone who self-identified as an anarchist for 10 years just shows that someone was very confused for a long time.

You will not dismantle authoritarianism with more authoritarianism, any more than you would oppress towards freedom!

I hate to repeat myself but “This is Anarchism 101 people!“. Your tactics colour your end results. If your tactics are authoritarian, then naturally the end result will not be anarchism. It might be state “socialism” that would oppress the whole working class on behalf of a new bureaucratic ruling class, or something else to that extent. If your tactics are all about violence and killing those you deem to be your enemies, then your end result will be a violent society (will it be socialistic? Who knows. Perhaps in name but probably it would end up as simple warlordism).

It is no wonder than a self proclaimed “anarchist” who loved to advocate authoritarianism and unchecked violence as the solution to oppression, would end up having an eventual break with anarchism. No shit. They never understood anarchism to begin with ((Btw, I love how they say that they don’t have a problem with all Anarchists and they have some Anarchist friends. Reminds me of the “I have a black friend” argument in all its cringeworthiness.))! How some can go for 10 years calling themselves anarchist and never understanding (never mind advocating) actual anarchism is beyond me.

It is precisely because these people have a complete misunderstanding of what fighting against oppression requires that points out the bankruptcy of their ideology. When you have declared that the only possible solution is to kill your opposition, anyone who would check yours tactics is an opponent and needs to be killed (which is incidentally why the Angry Marxists are chock full of violent rhetoric). When you have declared that the only possible solution is to oppress the “reactionaries”, anyone who disagrees with this tactic is a reactionary that needs to be oppressed. It’s a self-perpetuating circle, with those who self-proclaim themselves the most radical at the top, controling the state violence and labeling people as counter-revolutionaty deserving a bad end. In sort, soon enough you’ll be repeating the Soviet Union purges of the early 20th century.

And this is why Anarchism gets so much hatred from the Angry Marxists and other Authoritarians like them. Because even though we agree on the end result and we are struggling to bring about the liberation of all oppressed classes (by the classes themselves), we do not support the same tactics. And not supporting the same tactics for an Angry Marxist is the pinnacle of betrayal. For the Angry Marxist’s tactics have been declared the only liberatory ones, therefore not following those tactics is not liberatory, therefore you are supporting the continued oppression, therefore you are a reactionary, therefore you need to be “shot in the neck and thrown in a ditch”.

It is for this reason that they misunderstand the anarchist call for appropriate tactics as a “constant call to restrain ourselves, to hold back, to wait, to watch our tone, to focus on the ballot, to put aside any thought of revolution.” It is easy to use rhetoric like  this but it is untrue. Nobody wants to police your tone or make you hold back, but people are pointing out that your tactics are flawed. They will not bring about the end of oppression, they will reinforce it. They will not bring about the end of violence, they will perpetuate it. If I say to an anarchist “Don’t kill that politician, it will not bring about a revolution”, it is not the same as telling them to “put aside any thought of revolution”, anyone with a modicum of integrity can see the difference in these two sentences. But for some reason, dogmatic authoritarians seem incapable of making the distinction.

Anarchists do not want to police your tone, or focus on the ballot, or make you wait until after the revolution or any such nonsense (in fact, it is Marxist who have a history of making these requests), but they do ask that you consider using tactics that are compatible with Anarchism to achieve your goals. Authoritarians like the Angry Marxists think that they need to oppress in order not to be oppressed, and naturally they find the anarchists against them. They then use this as proof to claim that they prevented from throwing off their own oppression, when in reality it is just opposition to them oppressing others.

Don't diss Che or vile Maoists may get upset.

The Angry Marxists are a group of ex-self-proclaimed-anarchists who turned Marxist-Leninist almost immediately after they were repelled from an anarchist space.

Broadsnark has recently written an excellent article on Che Guevara, and like clockwork, the vile Maoist “uber radicals” are striking back because Che was “one of the most successful and inspiring revolutionaries of the last century”. All that Mel did was to “twist the language of anti-colonialism to write up an a-historical and factually incorrect hit-piece”.

By Kropotkin’s beard, it’s like reading the Barefoot Bum all over again.

I am so glad that /r/anarchism resisted the sectarianism of their particularly toxic brand of “anarchism”. Their blatant authoritarianism and rhetoric of violence was warning enough and as soon as they were repelled, they turned into “Angry Marxists”. It’s a bit funny really, I’ve been following their blog since it started out of something like a morbid fascination to see just how rabid they can become. For example:

Lemme make something clear: we like firing squads. We are down with internment camps. We think working class and oppressed people have every right to shoot their class enemies in the neck and leave them in a ditch.

Given how they have labeled almost everyone who disagrees with them as a “class oppressor” this should send shivers down your spine if they ever come even close to grabbing any sort of revolutionary power. It would be the Kronstadt Massacre all over again ((inb4 the Angry Marxists come here to tell me how it was all individualist anarchists and thus deserved to be killed)).

I also find it quite fascinating of just how quick self-proclaimed anarchists who used to agitate quite a lot in an anarchist space for a very specific moderation policy (take a guess what it would look like), would almost overnight become completely anti-anarchist, and even espouse the same old tired strawmen against anarchism. This only reinforces my concerns that this group was part of yet another entryist attempt from Marxist-Leninists. And when it failed due to its inherent authoritarianism being anathema to an anarchist community, the masks fell off and those who were just masquerading assumed their actual beliefs and displayed proudly their ignorance of what Anarchism actually is.

This is only too humorous given just how often everyone else was dismissed as “Anarchyists” because we recoiled in horror at their violent rhetoric and suggested tactics.